Improved Mud physics reduces grip while spinning wheels, and increases the force required to push vehicle bodies through mud to make things less arcadey. Improved Water physics reduces vehicle weight when submerged, and creates much stronger force on flat surfaces in rapids to create truly challenging water crossings Spinning the wheels, sliding sideways, pushing mud and driving fast all create their own effect variations which combine with depth based particle choice to create LOTS of variation! There are a total of 27 Particle types used over 7 variable situation dependant effects! Finally super deep down is a mix of mud and clay. The top layer is dry soil with damp soil underneath, thick mud below that, and loose sloshy mud even lower still. Dirt/Mud surfaces now consist of different materials depending on depth.
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